I hate to break it to you, but a user application is a helpless brain in a vat:
Every interaction with the outside world is mediated by the kernel through system calls. If an app saves a file, writes to the terminal, or opens a TCP connection, the kernel is involved. Apps are regarded as highly suspicious: at best a bug-ridden mess, at worst the malicious brain of an evil genius.
These system calls are function calls from an app into the kernel. They use
a specific mechanism for safety reasons, but really you’re just calling the
kernel’s API. The term “system call” can refer to a specific function offered by
the kernel (e.g., the open()
system call) or to the calling mechanism. You
can also say syscall for short.
This post looks at system calls, how they differ from calls to a library, and tools to poke at this OS/app interface. A solid understanding of what happens within an app versus what happens through the OS can turn an impossible-to-fix problem into a quick, fun puzzle.
So here’s a running program, a user process:
It has a private virtual address space, its very own memory sandbox. The vat, if you will. In its address space, the program’s binary file plus the libraries it uses are all memory mapped. Part of the address space maps the kernel itself.
Below is the code for our program, pid
, which simply retrieves its process id
via getpid(2):
1 |
|
In Linux, a process isn’t born knowing its PID. It must ask the kernel, so this requires a system call:
It all starts with a call to the C library’s getpid(), which is
a wrapper for the system call. When you call functions like open(2)
,
read(2)
, and friends, you’re calling these wrappers. This is true for many
languages where the native methods ultimately end up in libc.
Wrappers offer convenience atop the bare-bones OS API, helping keep the kernel
lean. Lines of code is where bugs live, and all kernel code runs in privileged
mode, where mistakes can be disastrous. Anything that can be done in user mode
should be done in user mode. Let the libraries offer friendly methods and fancy
argument processing a la printf(3)
.
Compared to web APIs, this is analogous to building the simplest possible HTTP
interface to a service and then offering language-specific libraries with
helper methods. Or maybe some caching, which is what libc’s
getpid()
does: when first called it actually performs a system
call, but the PID is then cached to avoid the syscall overhead in subsequent
invocations.
Once the wrapper has done its initial work it’s time to jump into
hyperspace the kernel. The mechanics of this transition vary by
processor architecture. In Intel processors, arguments and the
syscall number are loaded into registers,
then an instruction is executed to put the CPU
in privileged mode and immediately transfer control to a global syscall
entry point within the kernel. If you’re interested in
details, David Drysdale has two great articles in LWN (first,
second).
The kernel then uses the syscall number as an index into sys_call_table, an array of function pointers to each syscall implementation. Here, sys_getpid is called:
In Linux, syscall implementations are mostly arch-independent C functions, sometimes trivial, insulated from the syscall mechanism by the kernel’s excellent design. They are regular code working on general data structures. Well, apart from being completely paranoid about argument validation.
Once their work is done they return
normally, and the arch-specific code takes
care of transitioning back into user mode where the wrapper does some post
processing. In our example, getpid(2) now caches the PID returned by the
kernel. Other wrappers might set the global errno
variable if the kernel
returns an error. Small things to let you know GNU cares.
If you want to be raw, glibc offers the syscall(2) function, which makes a system call without a wrapper. You can also do so yourself in assembly. There’s nothing magical or privileged about a C library.
This syscall design has far-reaching consequences. Let’s start with the
incredibly useful strace(1), a tool you can use to spy on system calls made by
Linux processes (in Macs, see dtruss(1m) and the amazing dtrace; in Windows,
see sysinternals). Here’s strace on pid
:
1 | ~/code/x86-os$ strace ./pid |
Each line of output shows a system call, its arguments, and a return value.
If you put getpid(2)
in a loop running 1000 times, you would still have only
one getpid()
syscall because of the PID caching. We can also see that
printf(3)
calls write(2)
after formatting the output string.
strace
can start a new process and also attach to an already running one. You
can learn a lot by looking at the syscalls made by different programs. For
example, what does the sshd
daemon do all day?
1 | ~/code/x86-os$ ps ax | grep sshd |
SSH is a large chunk to bite off, but it gives a feel for strace usage. Being able to see which files an app opens can be useful (“where the hell is this config coming from?”). If you have a process that appears stuck, you can strace it and see what it might be doing via system calls. When some app is quitting unexpectedly without a proper error message, check if a syscall failure explains it. You can also use filters, time each call, and so so:
1 | ~/code/x86-os$ strace -T -e trace=recv curl -silent www.google.com. > /dev/null |
I encourage you to explore these tools in your OS. Using them well is like having a super power.
But enough useful stuff, let’s go back to design. We’ve seen that a userland app is trapped in its virtual address space running in ring 3 (unprivileged). In general, tasks that involve only computation and memory accesses do not require syscalls. For example, C library functions like strlen(3) and memcpy(3) have nothing to do with the kernel. Those happen within the app.
The man page sections for a C library function (the 2 and 3 in parenthesis) also
offer clues. Section 2 is used for system call wrappers, while section
3 contains other C library functions. However, as we saw with printf(3)
,
a library function might ultimately make one or more syscalls.
If you’re curious, here are full syscall listings for Linux (also Filippo’s list) and Windows. They have ~310 and ~460 system calls, respectively. It’s fun to look at those because, in a way, they represent all that software can do on a modern computer. Plus, you might find gems to help with things like interprocess communication and performance. This is an area where “Those who do not understand Unix are condemned to reinvent it, poorly.”
Many syscalls perform tasks that take eons compared to CPU cycles, for example reading from a hard drive. In those situations the calling process is often put to sleep until the underlying work is completed. Because CPUs are so fast, your average program is I/O bound and spends most of its life sleeping, waiting on syscalls. By contrast, if you strace a program busy with a computational task, you often see no syscalls being invoked. In such a case, top(1) would show intense CPU usage.
The overhead involved in a system call can be a problem. For example, SSDs are so fast that general OS overhead can be more expensive than the I/O operation itself. Programs doing large numbers of reads and writes can also have OS overhead as their bottleneck. Vectored I/O can help some. So can memory mapped files, which allow a program to read and write from disk using only memory access. Analogous mappings exist for things like video card memory. Eventually, the economics of cloud computing might lead us to kernels that eliminate or minimize user/kernel mode switches.
Finally, syscalls have interesting security implications. One is that no matter how obfuscated a binary, you can still examine its behavior by looking at the system calls it makes. This can be used to detect malware, for example. We can also record profiles of a known program’s syscall usage and alert on deviations, or perhaps whitelist specific syscalls for programs so that exploiting vulnerabilities becomes harder. We have a ton of research in this area, a number of tools, but not a killer solution yet.
And that’s it for system calls. I’m sorry for the length of this post, I hope it was helpful. More (and shorter) next week, RSS and Twitter. Also, last night I made a promise to the universe. This post is dedicated to the glorious Clube Atlético Mineiro.
Comments